Body acting exercise

First exercise of the term. We were given a brief before the holidays to pick a character from one of our classmates’ character design work and build a sequence of interactions in animation using the character. I chose to work with Anne – a noble and a knight designed by Isobel Wilson interacting with an insect. I wanted to portray her as someone who was incredibly well acquainted with a sword. The character design by Izzy and the storyboard are as seen below.

The character design by Isobel Wilson:

First mock up:

The final result:

Reflections: Most of the issues raised were technical because I’d saved my file improperly and lost a lot of data in the process. In the remaking stages, my key frames turned out a little uneven and hindered the final bit of the animation (where Anne lifts her sword and seems bigger in size for a fraction.)

   If I could change anything about the way I worked on this, I would be more careful about how I save my TVPaint files to avoid losing data. Biggest lesson learned.

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